As the lead 3D character artist, I worked closely with the Tesla Robotics team to guide them in developing humanoid designs with accurate anatomy. Additionally, I was responsible for creating A-class surfaces for the bot.
I had the pleasure of working alongside Sahm Jafari on the 3D concept modeling and designing of the Cybertruck Basecamp. It was an exciting and challenging project that allowed us to explore innovative ideas and bring them to life.
I had the privilege of working alongside a colleague, Javier Quintero, on a project that involved 3D concept modeling and the development of A-Class production surfaces.
I worked on this project as a lead 3D character artist. I was responsible for guiding the design team and the robotics team on humanoid design forms, anatomy, and creating 3D surfaces.