Aybars Turan

I use my traditional fine art background to create realistic and artistic digital art assets for movies, games and illustrations. 

Current occupation: Sr. digital concept modeler at Tesla motors.

You can also download my resume here




  • Creating high and low polygonal models for movies and game. 
  • Experienced with Power Subd modeling. 
  • Lighting and rendering with vRay, MentalRay.
  • Creating hand painted and projection textures. 
  • Creating articulation friendly topology. 
  • Experienced with game engines. 
  • Traditional and digital sculpting/painting.


  • How do I create fuzzy materials? - 3D world magazine - issue #213
  • Master creature anatomy - 3D world magazine - issue #208
  • Interview with Aybars Turan: Traditional painting, 3D modeling and Tesla - cgtrader.com - April2016 
  • How can i create a realistic digital portrait - 3D world magazine - issue #203
  • One far all, the making of the glee musketeers - 3D world magazine - issue #197
  • Modeling a creature from imagination - 3D world magazine - issue #182
  • Dino hunt - 3D artist magazine - Aug2013
  • Showcase of 50 impressive 3d characters- Splashnology- Aug2013 
  • Collection of 60 fabulous 3d characters- Splashnology- Nov2012
  • Making of little honey - Cg arena - Dec2012